Released
Apr 2, 2000
Apr 2, 2000
Simulation
Maxis
Allows players to create a character to live in a simulated world, running the personal and career endeavors of the created character.
The game's designer Will Wright was inspired to create the game after losing his own home during the 1991 Oakland firestorm. In the process of building his new home and replacing his possessions, he had the idea of adapting the experience into a game. With over 200 million copies of the game sold worldwide, the series has become one of the most popular video game series of all time.
#18 video game